![]() ![]() You want to use precision-class Shotguns, which includes Heritage, Blasphemer, Sojourner’s Tale, Bonechiller, and First In, Last Out. ![]() Make it easier by using the Relic’s standard attack to “fly” around the arena.Īs for what the other five players should do, the best strategy – as of writing – is to use dual slug shotties. ![]() At this point, the Relic holder should begin looking for the next one. Stand in the circle to turn in blue, and remain in it until the circle disappears. These appear as red circles with a white vertical line. The Relic holder should use the Relic’s Super to take down the Templar’s shield and then begin looking for the teleportation circles. If done effectively, these should be the only Oracles killed during the encounter. Have one player pick up the Relic and then everyone assists in taking down the first three Oracles. The mechanics of this fight remain the same. The player with the Relic should stand in the circle and damage the Templar if they're able. Before you begin, ensure everyone knows how to beat the Templar. That means someone will need to stand in its teleportation ring, which not only prevents the Templar from teleporting, but will cause it to summon waves of powerful Praetorian foes. To complete the Out of Its Way challenge, the Templar must never teleport. Out of Its Way challenge/Templar challenge – Vault of Glass Other than the Conflux encounter, this is probably the easiest of all the challenges in the Vault of Glass raid. Those who were around during the original Destiny days will be well-versed in this challenge, though there are some new strategies for dealing damage. Jump into and bounce off several more cannons until you reach the next platform.The Out of Its Way challenge in Destiny 2 requires players defeat the Templar in a particular way. Move forward and deposit the spike to activate another cannon. Be careful here as the next two platforms will disappear occasionally. At the end of the ledge, you'll need to make a long jump to the next floating platform. There's a small floating platform you can use a step up onto another narrow ledge. Pick up this spike before you move forward. When you land on the next platform you'll see another harpy that drops a data spike when it's killed. Follow the path around the corner then drop down onto the platform below before making another long jump forward. Make this extra-long jump then jump to the next platform below. You'll see another white diamond to shoot in the distance that will create a new platform. Make your way down to the short ledge on the right side of the pillar ahead of you and walk around the back of it. Just shoot your way out of and keep moving. Your exit is on the left-hand side where a moving section of the wall occasionally reveals another hole to drop in.Īs you move forward across the new platforms that appear, you might get trapped in a Vex barrier. Slide down another ramp and land in a long hallway with a bright white triangle at the end. Slide down both ramps then run down the hallway, pausing as the triangular walls move in and out of place. Stand still and the floor will disappear, dropping you into the next section.Īnother green-colored hole can be found against the wall here, but take care not to get crushed by the wall above it. ![]() Careful here, as a moving wall in front of the path will try to crush you. Once on the ground, you'll find a path around the corner bathed in green light. Start by sliding under the wall in front of you and sliding down the path ahead where you'll eventually fall down a narrow chamber. Your goal now is to descend to the very bottom of this narrow structure. Related: Destiny 2 Season Of The Splicer: All Week 3 Seasonal Challenges The labyrinth is filled with disappearing surfaces and pillars that will smash you out of nowhere, so pay careful attention to any sudden movements as you navigate this mission. Next, drop straight down into the pit below, but make sure to feather your jump right at the end to avoid critical damage. To begin, run forward towards the gap in the wall straight ahead, then interact with the "hack" icon to open the door. ![]()
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